What kind of game is GRIDEARTH?
GRIDEARTH (지구는네모다 in Korean) turns the whole world map into one giant board game. The alley by the Eiffel Tower and 5th Avenue in New York are all square tiles, and you grow your territory by capturing them one by one. A battle takes one tap and is settled in about 5 seconds, and there are treasures hidden all over the globe.
There is more than land grabbing. RPG mode sends you on adventures across the real map, ARCADE mode offers one-on-one battles, clan battles let you team up with friends, the webtoon story lets everyone vote on what happens next, and eight minigames fill spare moments. Getting started takes two steps: build your capital wherever you want to explore, then fight your first battle the easiest way in the world. You can even try it as a guest for 30 hours first.
Download the app from Google Play or the App Store.
Which order should you read in?
The guides build on each other. If you're new, this order works best:
- Core gameplay loop: get the big picture, from your first login to a daily routine.
- Map and land: learn to read the map, including stars, capitals, disasters and treasures.
- Tickets and gold: see how to earn and spend both currencies.
- Battles and jobs: understand how win chances work and pick a job that suits you.
- 9AM Briefing and quizzes: turn daily rewards into a habit.
- ARCADE and RPG: branch out into new modes once you're comfortable.
- Clans, custom characters and PC web: play together, create your own character, and play on a bigger screen.
All guides at a glance
Getting started
Core gameplay loop: how to start as a guest or with an account, build a capital, attack in four directions from your land, and use attendance and daily quests. It ends with a sample daily loop and common beginner mistakes.
Map and land: how stars change the win rate (1-star -24%, 2-star -28%, 3-star -32%, capital -36%), the 24-hour capital move rule and the distance effect. It also covers the eight disasters and job immunities, the seven gems and Light Mode.
Tickets and gold: ticket recharge, what battles cost, and how quests, quizzes and minigames add to your balance. It also explains where gold goes, what the shop sells, and how to spend wisely.
Battles and growth
Battles: how one-tap battles flow and how to read the win chance shown before you attack. Factors such as the target's stars, an enemy Guardian (-18%), being a Warrior yourself (+8%) and distance from the capital all shift the odds.
Jobs: the eight jobs fall into Expansion, Defense, Economy and Infiltration types, each with its own special effect. You can switch jobs with gold or a Job Pass, and after a change you must wait 24 hours to change again.
Modes
ARCADE 1 VS 1: one-on-one battles and the Gauntlet. Choose Training, Find opponent or a Room code to set up a match. In the Gauntlet, foes get stronger as you win, and beating all 100 puts you in the Hall of Fame.
RPG mode: mission-based adventures that move from stop to stop on the real map. Starting a mission costs tickets, and clearing missions pays gold at every stage. Clear an NPC's boss hunt or help request to add that NPC to your Character Book.
Playing together
Clans: joining a clan brings ranking and battle rewards, plus help from clanmates in RPG. A clan has a validity period and stays alive through recharges, which any member can make. Win or defend a clan battle and contribution gold arrives by mail.
Custom characters: describe a character freely and get one of your own, found nowhere else. A description like "Stressed office worker, Weapon: Laptop" becomes a character you can use in battles and in RPG mode.
Handy features
9AM Briefing and quizzes: the morning report on your previous day's record and rank changes, plus the daily fortune and quizzes. In the geo quiz you drop a pin within 30 seconds, anything within 200km counts as correct, and a right answer earns tickets.
Playing on PC web: how to play on a computer with Web Play (Beta). It opens at the same screen size as mobile, you move with the arrow keys or WASD, and payments are available only in the mobile app.
More about jobs, characters and the story
Every job has its own weapon and special effect. Each job page goes into detail:
- Explorer: Weapon: Small Knife. Ticket recharge 30 → 20 min.
- Warrior: Weapon: Spear. When attacking, win rate +8%.
- Guardian: Weapon: Shield. When attacked, defense +18%.
- Builder: Weapon: Shovel. Captures gain the capital effect.
- Miner: Weapon: Pickaxe. Earn 1~11 gold per capture.
- Jeweler: Weapon: Hammer. Treasure reward time 20 → 10 hours.
- Assassin: Weapon: Long Sword. All attacks cost only 1 ticket.
- Tycoon: Weapon: Staff. On a failed capture, +12~34 gold.
To compare all eight jobs on one screen, see the jobs overview. Curious about the characters you meet on the map and in RPG mode? Visit the NPC page. The webtoon where readers vote on what happens next lives on the story page, and common questions are answered in the FAQ.
Glossary
| Term | Meaning |
|---|---|
| Territory | A square tile you own. Upgrading it raises its stars. |
| Capital | The central land you build first. It has a higher defense success rate, and land closer to it fights and defends better. |
| Ticket | The currency for attacking land, 1 VS 1 battles and RPG missions. It recharges over time. |
| Gold | The currency for territory upgrades, Shields, capital moves, buying tickets and the Job Pass. |
| Territory upgrade | Spending gold to raise a tile's stars so it holds up better against attacks. |
| Shield | Protects all your territories for a set time. While it's on, you can't attack or upgrade either. |
| Disaster | One of eight disasters that strike daily at a set time. Hit lands reset and can't be claimed for 24 hours. |
| Treasure / gem | Treasure territories across the map and seven kinds of gems. Capture and hold them to receive gold by mail. |
| Clan | A group you play with, offering ranking and battle rewards and help in RPG. |
| Job | One of eight: Explorer, Warrior, Guardian, Builder, Miner, Jeweler, Assassin and Tycoon. |
| Starter | The basic job with no special effect, armed with a stone axe. You switch back to it when your Job Pass expires. |
| Job Pass | The pass that lets you use and change jobs, recharged in 48-hour units. |
| 9AM Briefing | A morning report on your previous day's attacks, defenses, land, gold and rank changes. |
| Mailbox | Where ranking, treasure, sale and clan battle rewards arrive. Mail disappears after its storage period. |
| Grid color | The color your land is painted in. You can change it once a week. |